![]() ![]() The general use and way the interface works should not change. These changes would then be tied to the current Workspace to optimise different workflows & tasks even further. In addition to the current way of rearranging the items, the user can also add or remove any item from the Properties Editor to show the settings they need. This would make the Toolbar & Sidebar a canvas to add/remove items to/from. Add/remove any part of the Properties Editor to the Toolbar/Sidebar The missing piece of this design is this: Now the Properties Editor is the source of any options, tools & properties that are visible in the Toolbar, Sidebar & Topbar. The Item tab in the Sidebar already copies a part of the Object tab in the Properties Editor. Properties_editor_proposal2.PNG 284×801 61.6 KB Meanwhile most space in the Tool Settings & Toolbar is often left unused. This becomes worse with the increase of addons used, since they often add their own tab to the Sidebar. In some tasks it’s already filled up with the Transform, view, 3D cursor and any properties of the selected object. With too many options & tabs it will become an act of constantly switching between tabs and/or scrolling to reach the desired options. ![]() On the other hand, the Sidebar is a bubble that could eventually burst. In certain modes the Toolbar has become very restricted in its use with only a tiny amount of Active Tools to select from.įor Vertex Paint Mode, Pose Mode and others, the Toolbar takes a massive hit in usefulness since there’s almost no useful information or settings in it.Īnd if someone decides to not use the Active Tools and to just stick with the classic operators, the Toolbar could just as well not exist. Issue 2: These areas of the interface are too restrictive and don’t offer all the Tools that are needed The Topbar has all the same properties as the other 2 but is missing the Workspaces dropdown, so it also isn’t an exact copy.Īll of these are similar yet slightly different. Meanwhile the Tool Settings in the Properties Editor are always part of the 3D Viewport. The later 2 seem to be exact copies of each other, only that the Sidebar of each Editor contains the Tool Settings of the Editor it is a part of. The options of these Tools can be found in the Topbar, Sidebar (under Tool) and Tools Settings tab in the Properties Editor. So the Toolbar is showing the Avtive Tools that can be switched between. When looking at the different areas of the interface it isn’t really clear which correlates to what. Issue 1: Tool Settings are literally all over the place (Sorry for any inconsistencies in the mockup designs) Since the text is so long I divided it into parts. This is an accumulation of countless discussions from the Blender Animation Studio, trying to solve the biggest problem of the current interface of the Toolbar, Topbar & Sidebar. ![]()
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